Environment Art · Unreal Engine
Autumn Garden
Atmosphere, scene assembly, materials, and lighting
3D Environment & Prop Artist
I create game-ready props, materials, and focused environments, carrying ideas from modeling and texturing through lighting and presentation in Unreal Engine 5.
Selected work
My work combines modeled assets, surface detail, composition, and lighting to create spaces that feel built for a larger story.
Environment Art · Unreal Engine
Atmosphere, scene assembly, materials, and lighting
Environment & Prop Art · UE5
Storefront architecture, props, materials, and evening lighting
More projects and breakdowns: View portfolio
About
I am a 3D environment and prop artist focused on creating game-ready assets and small narrative scenes. I often begin with one central object, then build the surrounding environment to give it context, purpose, and a stronger visual story.
Environment Art · Prop Art · Material Creation
Maya · ZBrush · Substance Painter · Substance Designer · Unreal Engine 5
Modeling · UVs · Baking · Texturing · Material Blueprints · Lighting · Engine Integration
Contact
I am developing my portfolio for opportunities in 3D environment and prop art.
Get in touch