About me

As of now I am a student at Academy of Arts in San Fransico, with the goal of achieving a 3D modeler Bachelor's Degree in video game development. Here, you’ll find a portfolio of my creations, featuring intricate models crafted using industry-standard software such as Maya, Blender, ZBrush, and Substance Painter. I focus on UV mapping and creating realistic materials that enhance the gaming experience in engines like Unity and Unreal. Join me on my journey to push the boundaries of 3D artistry in the gaming world! Down below is a link of more of my work.

 

https://costablake.artstation.com/

Blake Costa - 3D Modeler